Hacksaw Gaming announced satisfactory financial results for the second quarter of 2026, with a revenue growth of 31% year over year and reaching €59.3 million. On a constant currency basis, revenue grew by 33%.
Operating profit (EBIT) increased by 31% to €48.4 million taking into account an operating margin of 82%, while net profit was recorded at €45.7 million. Operating cash flow rose significantly from €26.9 million in Q2 2025 to reach €43.1 million.
CEO of Hacksaw Gaming, Ana Vrabic Verdir stated:
The strong revenue growth from previous quarters continued in Q2. For the 12-month period ending 30 June 2026, our revenue reached EUR 224 million, an increase of 31 percent on a reported basis, and 37 percent on a constant currency basis, compared with the 12-month period ending on 30 June 2025.
In the reported quarter, Hacksaw launched 17 proprietary games and another 17 games developed by third parties using OpenRGS platform. Partner development studios have launched 108 games through OpenRGS since 2023.
Average daily rounds of games rose by 15%, while the company’s best ten games generated 49% of total gaming revenue compared to 46% one year ago. Hacksaw has expanded its partnership network by on-boarding Good Times Studios and Aloha Gaming, hence there are a total of 11 OpenRGS partner studios.
The company’s commercial team signed 106 agreements during the quarter out of which 63 are new client partnerships. Hacksaw retained adjusted EBIT margins at 82%, while free cash flow conversion reached 91% on rolling 12 month basis.
Capex amounted to €3.5 million that is equal to 6% of the revenue, while the company ended the quarter with cash and cash equivalents of €99 million and no interest-bearing debt.
In May, Hacksaw also paid a €116 million dividend following shareholder approval of a €0.40 per share distribution.
Looking forward Verdir said:
We continue to deliver strong earnings and high margins, with an adjusted EBIT margin of 82 percent, in line with the previous quarter.